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HCI Project Part 4

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"Project Part 4"  Prototyping & Evaluation Introduction   The prototype serves as an immersive simulation, offering a glimpse into the comprehensive mobile app  designed for the school Riyadatul A'mal. Crafted with precision using Figma, this prototype meticulously captures the essence of the envisioned school management system, showcasing a rich interactivity that mirrors the intended final product. Distinctly tailored for the three key users - teachers, students, and parents - the prototype seamlessly encapsulates the user experience for each interface. The culmination of these interfaces mirrors the dynamic interaction among the identified users, presenting a harmonious blend of functionality and usability. At its current stage, the prototype adeptly facilitates the execution of the system's core tasks, emphasizing the four pivotal functions: disseminating homework notifications, sharing notification about materials, providing feedback, and distributing extra